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Channel: LD36 – Ludum Dare
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Yggdrasil: fixed minor bugs

I have uploaded a new version. It does not have any significative change (because it is a Ludum Dare entry), but I have fixed some messed up collisions. I have modified the player’s physics too, now it...

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LD36 Postmortem TL;DR

So my main Post Mortem is over here: http://moongate-games.co.uk/blog/2016/8/31/ludum-dare-36-post-mortem But for those of you who are short on time etc then here’s a TL;DR version for you all. How I...

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Feedback Friends

Whoever designed the Feedback Friends did a genius thing.  I don’t know if they realize it or not.  But I think that showing the comments a user has left for others on their own page next to the...

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BRAVE to the Core!

Hello everyone! We (@Galbix & @Jorjenz13) finally finished a game on time for Ludum Dare! (only after four failed attempts…) In BRAVE to the Core! you have to guide the infamous explorer Braba...

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UBUQ: Guitar Hero meets RPG

Take a look to the game from The Barberians Game Studio: http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=112058

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Version Control

Did you know that it is possible to use git without server? Even if you have a small team: (1:00-5:00 am commits are the best) At first you need to create a shared folder and execute git init there....

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Ludum Dare #36 – Why Am I In The Past? Who Cares! Shoot The Romans.

From https://whitepotstudios.com/blog/ludum-dare-36-why-am-i-in-the-past-who-cares-shoot-the-romans/ I did try & paste the full post here, but unfortunately it was too media heavy and my embedded...

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Revenge of Tutankhamun, a Ludum Dare #36 post mortem

Here is a post mortem written by Edu ‘@sodap_’ Alonso, the artist half that worked on our Ludum Dare 36 entry, Revenge of Tutankhamun. He writes about the overall experience teaming up for this Ludum...

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Burning Light – Post Mortem

It’s time to look back on how the making of ‘Burning Light’ went. I’ve compiled an annotated timelapse with most of the development: Quick note: even though I took part of the compo, since it started...

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Glutenburg – Abridged Post-Mortem

Hi! I’m just posting a shorter version of my entry’s post-mortem, since I just typed up a longer version of it on my dev blog, here. I didn’t really expect to finish my entry for this 36th jam, even...

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The Daily Fandom Plays Shatter Point Studios’ LD36 game “Wheel Warrior”!

T.C. Robson from The Daily Fandom takes on the battery-saving struggles of Shatter Point Studios’ #LD36 entry, “Wheel Warrior,” in today’s gameplay video! Check out the game for yourself and leave...

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LD 36 – Tori Tori Panic! – Post Mortem

  Post-mortem ==================== Gameplay Mechanics/Theme ————— So we started out wanting to make a game about defeating titans and gaining their powers, kind of like Shadow of the Colossus meets...

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The Ancient’s Ones post mortem

So what happened for my first VR game? What went right: succeeded to “finish” the game both on PC and Google Cardboard, there was plenty bugs but the game was playable (unlike the two last ones) worked...

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Retro YouTube Simulator: A Retrospective

LD36 was our second Ludm Dare Jam attempt in which we created Retro YouTube Simulator. In this post we look into the creation of Retro YouTube Simulator, and the response it has received so far. Play...

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Highlights I Played (LD 36)

Here are some games that I happened to come across this jam that I think are worth a play! sOS A clever and amusing “hacking” simulator.  Reasonably short, and features a number of fun custom puzzles....

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I’m In!

So this is my first Ludum Dare that I’m officially going to be in for, though it’s the second one, since I signed up for an account here in the last Jam. I don’t know what I’ll put up, but I hope it’s...

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Update # 1: Game jam gone right?

So we’re in (Wat?…) We woke up late due to doing some work and talking about life from 9 PM to 6AM since LD starts at 10AM in our timezone. Officially starting by 6pm which is almost half a day gone....

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People-Pets RELEASED!

Hey! I’m writing this to let you all know People-Pets has been published! We weren’t able to finish the game per se, but we have released what we got done. Click here to go to the game’s page! I’m...

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When an entry becomes much more

Hi everyone! Last summer I made my first Ludum Dare entry, it was in the #36 and the Compo section indeed. It was a great experience and I was amazed by all the feedback I got. And I didn’t want to...

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Not done in time

So I didn’t manage to find enough time to finish anything before the submit deadline. But I did manage to finish off some of the basic mechanisms in my stone age tribe simulator this evening. There are...

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